For flightless creatures, traveling regarding Mere is sluggish and you can risky

Its dark waters was deep adequate to permit a flat-bottomed skiff to successfully pass, however, many short islands rise on the swamp countries tangled that have unusual plants. The brand new overgrown skeleton away from enough time-fallen pets lay every where. Quicksand are rare but dirt all of the as well preferred. Considering the dense progress and regular need to wade (and flounder), skiff-borne customers can be coverage in the 7 kilometers in the ten period.

The Simple out of Deceased People is known for their monstrous denizens. Subscribers to your Large Highway skirting the east verges tend to traveling for three months and you may nights as opposed to finishing, to eliminate camping when you need it away from “dark, moist, clutching one thing raiding out of the swamp.” Bobbing tend to-o’-wisps are typical nights sights throughout the highway. Blade Coast lore talks clearly out of drifting isles moving in the fresh new Mere, lizardfolk asked from the liches, an effective penanggalan out-of massive size, drowned vessels swarming with ocean zombies, gigantic darktentacles, yuan-ti slavers, temples so you can inhuman gods, giant leeches which have bullywug cyclists, a big commonly-o’-wisp one to pulses which have black times, and a whole lot more horrors. “

A castle Naerytar Map Handout is quite Of good use: You can pick up a players version of the castle map to print out here.

Castle Naerytar Requires Cautious Think: When preparing Castle Naerytar – it is a lot to digest. The magic pass phrase for the portal is on the top floor of the castle. The cultists here have allied themselves with bullywugs and lizardfolk.

A portion of the gist on the occurrence is the fact discover a great portal that Personal computers would like to go through (they results in new resorts into the event 7)

The adventure appears to wanted your heroes in order to pretend becoming cultists and you can infiltrate the fresh castle. In addition it signifies that your own Pcs encourage the brand new lizardfolk to make into the bullywugs, so the exploration of one’s castle is done whenever you are lizardfolk deceive bullywugs so you’re able to parts. You’ll have to have a very good manage into this place. Envision beforehand about how might take care of it if your Pcs need certainly to head one hundred lizardfolk into the an assault on the castle!

We cooked-up one or two images which i imagine commonly help make your thinking simpler. This can help you figure out how the fresh criminals work. in addition style of shows a terrifying picture of what takes place when your Pcs only attempt to hack its way inside the (he’s condemned).

We slash and you can pasted a couple room photographs to attempt to offer a feeling of and this rooms I am these are.

6. Main Door: In the errata it is noted that this is an error on the map. “5” is supposed to be the moat, and “6” is supposed to be the gate. But on the published map, “5” is at the gate and “6” is missing entirely. The gate meet24 doors hang on their hinges.

Brand new lizardfolk hate new brutish bullywugs, just who slain their frontrunner

The newest portcullis is definitely up-and won’t down over a great few base. Quite simply, new access are wide open and you will cant’s end up being signed of from the doorways otherwise portcullis.

1B. Brand new Causeway: This is an area where our heroes can get slaughtered. The bullywugs up in 2A. can make range attacks while the monsters from 1C. and 1I. can swarm them. They could also use the.

1O. Archer’s Gallery: This area has holes for archers to fire on the causeway. While it has gone unused in the keep, in the face of an assault you may decide to have your monsters use it to teach your PCs a lesson.

2A. Top Barbican: The second floor has an open roof. The nine bullywugs can chuck rocks and use their drum to put the castle on alert. Remember, underneath this is 1A., where another ten bullywugs and d6 giant frogs lurk.